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Art Submissions Guidelines

Cartoon by Tana Roys

We are still commissioning new artists to illustrate stories for the magazine, and we plan to continue to showcase the work of some new talent. However, we’ve had a lot of interest, and we can only take on a very limited number of new artists. If you want to sell your art-work to Universe, which, yes, is one of your best chances to have your work on display with the writings of a stellar group of authors, this is what you need to do:


  1. Write to Dave Freer, artdirector@baensuniverse.com. We’re an electronic magazine, and we only accept electronic communications to the art department for practical reasons - one of which is that the art department is in Africa.

  2. If you have any relevant sf/fantasy art-publishing credits tell us about them. We do not care if you drew pictures for advertising campaigns or if you design web-pages for toothpaste manufacturers. While this probably means you can draw, it is not relevant to illustrating sf/fantasy. The sample-work you show us will tell us if you have the requisite technical skill.

  3. Show us examples of what you can do: ideally by pointing us to a website. If you are going to e-mail pictures, confine yourself to relatively small, low res examples, specifically .jpgs not more than 600 pixels square. You can tell us that you have higher res examples. We may ask for them. But blocking the busy e-mail pipe will not make you popular. By way of examples we would like to see the range and depth of your talent - don't send us fifty faces done in Gothic horror style, or fifty cute kittens. We'd like to see how you handle action, exotic backgrounds, people, and some of the typical elements of fantasy and sf art. Robots, aliens, warriors in combat, starship battles, dragons, lasers, princesses, vehicles... that sort of thing. We're looking for artists who can do both literal and insightful illustration.

  4. We don't really care what medium you work in. We don't buy originals, we buy the first publication rights to the image in electronic format. Put another way: We buy bits, not paint and canvas. Those remain yours.

  5. Warning: We won't be buying too much of any one thing, however, and we do see a lot of electronic/photoshop art. Unless your work is exceptional be aware that there is a huge amount of competition for roughly 2 slots per issue. We also prefer color, although we may very occasionally buy outstanding black and white illustrations. Color helps to break up the text, and, well, we can do bright and colorful better than most print medium magazines.

We pay first time artists $150 for 2 pictures, a full page and a 'spot' illustration. If we decide to commission you for a story, we provide you with an electronic advance reader's copy of the story. While we prefer our artists to select their own material to illustrate from these stories, they should be well spread (ie. not all from one part of the story) and we will require you to submit roughs for approval.



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